// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : gym_04.cel ( number : 512-1023 )

#define	MapSizeX_gym04_2	17
#define	MapSizeY_gym04_2	19

const u16 gym04_2_OutRangeCell[4] = {
0x0001,0x0001,0x0001,0x0001,
};

const u16 gym04_2_MapData[ MapSizeX_gym04_2*MapSizeY_gym04_2 ] = {
0x062b,0x062b,0x062b,0x062b,0x0629,0x062b,0x062b,0x062b,0x062b,0x062b,0x0629,0x062b,0x062b,0x062b,0x062b,0x062b,0x062b,
0x0633,0x0633,0x0633,0x0633,0x0628,0x0633,0x0633,0x0633,0x0633,0x0633,0x0628,0x0633,0x0633,0x0633,0x0633,0x0633,0x0633,
0x3201,0x3202,0x3202,0x3202,0x0630,0x3201,0x3202,0x023b,0x3202,0x3202,0x0630,0x3201,0x3202,0x3202,0x3202,0x3202,0x3202,
0x3209,0x3208,0x0238,0x3208,0x3210,0x320a,0x3208,0x3208,0x3208,0x3208,0x3210,0x320a,0x0238,0x3208,0x3208,0x3208,0x3208,
0x062b,0x062b,0x062b,0x062b,0x0629,0x062b,0x062b,0x0629,0x062b,0x0629,0x062b,0x062b,0x062b,0x0629,0x062b,0x062b,0x062b,
0x0633,0x0633,0x0633,0x0633,0x0631,0x0633,0x0633,0x0631,0x0633,0x0631,0x0633,0x0633,0x0633,0x0631,0x0633,0x0633,0x0633,
0x023c,0x3202,0x3202,0x023b,0x0631,0x3201,0x3202,0x0631,0x3201,0x0631,0x3201,0x3202,0x3202,0x0631,0x3201,0x3202,0x3202,
0x3209,0x3208,0x3208,0x3208,0x0631,0x3209,0x3208,0x0631,0x3209,0x0631,0x3209,0x3208,0x3208,0x0631,0x3209,0x3208,0x3208,
0x3209,0x3208,0x3208,0x3208,0x0631,0x3209,0x3208,0x0631,0x3209,0x0631,0x3209,0x3208,0x3208,0x0631,0x3209,0x3208,0x3208,
0x3209,0x3208,0x3208,0x3208,0x0631,0x3209,0x3208,0x0631,0x0239,0x0631,0x3209,0x3208,0x3208,0x0631,0x3209,0x3208,0x3208,
0x0239,0x3208,0x3208,0x3208,0x0631,0x3209,0x3208,0x0631,0x3209,0x0631,0x0625,0x0626,0x0626,0x0631,0x0625,0x0626,0x0626,
0x3209,0x3208,0x3208,0x3208,0x0631,0x0625,0x0626,0x0631,0x3209,0x0631,0x3209,0x3208,0x3208,0x0631,0x3209,0x3208,0x3208,
0x0625,0x0626,0x0626,0x0626,0x0631,0x3209,0x3208,0x0631,0x3209,0x0631,0x3209,0x3208,0x0238,0x0631,0x3209,0x3208,0x3208,
0x3209,0x3208,0x3208,0x3208,0x0631,0x3209,0x3208,0x0631,0x3209,0x0631,0x3209,0x3208,0x3208,0x0631,0x3209,0x3208,0x3208,
0x3209,0x0238,0x3208,0x3208,0x0628,0x0239,0x3208,0x0628,0x3209,0x0631,0x3209,0x3208,0x3208,0x0631,0x3209,0x3208,0x3208,
0x3209,0x3208,0x3208,0x3208,0x0630,0x3209,0x3208,0x0630,0x3209,0x0631,0x0625,0x0626,0x0626,0x0628,0x3209,0x3208,0x3208,
0x3209,0x3208,0x3208,0x3208,0x023a,0x320a,0x3208,0x3210,0x320a,0x0631,0x3209,0x3208,0x3208,0x0630,0x3209,0x3208,0x3208,
0x0239,0x3208,0x3208,0x3208,0x3208,0x3208,0x3208,0x3208,0x3208,0x0631,0x3209,0x3208,0x3208,0x023a,0x320a,0x3208,0x3208,
0x3209,0x3208,0x3208,0x3208,0x0238,0x3208,0x3208,0x3208,0x3208,0x0631,0x0239,0x3208,0x3208,0x3208,0x3208,0x3208,0x3208,
};

const MapScreenData gym04_2_map_data =
{
	MapSizeX_gym04_2,
	MapSizeY_gym04_2,
	gym04_2_OutRangeCell,
	gym04_2_MapData,
	&room_char_data,
	&gym_04_char_data
};
